Download Resume Here.

Professional Objective: Create games that have an enduring impact on players

Selected Portfolio of Games: (For full list, please click HERE)

Remnants of Isolation- Grand Prize Winner in the 2014 Indie Game Maker Contest

  • >1,000 national and international entries in this contest

  • Eric was the lead designer, writer, and project director.

  • Eric led a virtual team of 3 to build this game within a significant time restraint.

  • Worked with Japanese firm (Degica) to further develop and commercialize this game.

  • Remnants of Isolation is currently available for purchase on Steam.

  • Eric was an invited guest judge for the 2015 Indie Game Maker Contest.

Aeturnium : Download Here

  • Local multiplayer competitive puzzle game made in Unity3D (2016)

  • Eric led a team of 3 in developing this game, serving as project manager and UI programmer.

  • Eric set deadlines and followed up with team members to ensure timely completion of tasks

Soul Sunder Download Here.

  • Featured on front page of (2015)

  • Eric was the designer, writer, artist, and programmer for this survival-horror RPG.

  • Soul Sunder was candidate for the official RPGMaker Best Games bundle

  • Nominated for Best Storytelling and Direction, Best Characters, Best Atmosphere, and Game of the Year for’s yearly award ceremony upon completion in 2014.

Prayer of the Faithless: Download Here

  • Eric designed, wrote, coded, and drew the art assets

  • Release of final product planned for Winter 2017


  • Eric was the writer and project director of this international development team.

  • Team dynamics eventually led to the project’s unfortunate cancellation in 2015

Additional Knowledge, Skills, and Experience

  • Games in above portfolio used C# and Ruby

  • Experience with C++, C#, Java, and Python

  • Software Requirement Elicitation

  • School Marching and Concert Bands (2011-2009); Section Leader (2008-2009)

  • Zaxby’s Cashier/Food Prep (2009-2014)

  • Eagle Scout (2007); Designed, budgeted, and managed others in construction project; various leadership positions in scouting


BS Computer Game Design and Development, Kennesaw State University, 2018 (expected)

Associate’s Degree in Video Game Development, Gwinnett Technical College, 2014