Download Resume Here.
Professional Objective: Create games that have an enduring impact on players
Selected Portfolio of Games: (For full list, please click HERE)
Remnants of Isolation- Grand Prize Winner in the 2014 Indie Game Maker Contest
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>1,000 national and international entries in this contest
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Eric was the lead designer, writer, and project director.
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Eric led a virtual team of 3 to build this game within a significant time restraint.
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Worked with Japanese firm (Degica) to further develop and commercialize this game.
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Remnants of Isolation is currently available for purchase on Steam.
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Eric was an invited guest judge for the 2015 Indie Game Maker Contest.
Aeturnium : Download Here
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Local multiplayer competitive puzzle game made in Unity3D (2016)
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Eric led a team of 3 in developing this game, serving as project manager and UI programmer.
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Eric set deadlines and followed up with team members to ensure timely completion of tasks
Soul Sunder Download Here.
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Featured on front page of RPGMaker.net (2015)
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Eric was the designer, writer, artist, and programmer for this survival-horror RPG.
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Soul Sunder was candidate for the official RPGMaker Best Games bundle
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Nominated for Best Storytelling and Direction, Best Characters, Best Atmosphere, and Game of the Year for RPGMaker.net’s yearly award ceremony upon completion in 2014.
Prayer of the Faithless: Download Here
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Eric designed, wrote, coded, and drew the art assets
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Release of final product planned for Winter 2017
Transcend
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Eric was the writer and project director of this international development team.
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Team dynamics eventually led to the project’s unfortunate cancellation in 2015
Additional Knowledge, Skills, and Experience
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Games in above portfolio used C# and Ruby
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Experience with C++, C#, Java, and Python
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Software Requirement Elicitation
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School Marching and Concert Bands (2011-2009); Section Leader (2008-2009)
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Zaxby’s Cashier/Food Prep (2009-2014)
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Eagle Scout (2007); Designed, budgeted, and managed others in construction project; various leadership positions in scouting
Education
BS Computer Game Design and Development, Kennesaw State University, 2018 (expected)
Associate’s Degree in Video Game Development, Gwinnett Technical College, 2014